#include <iostream>
#include "math.h"
using namespace std;
class Point {
public:
int x;
int y;
friend Point operator ^(Point &p, int power) {
int x = pow(p.x, power);
int y = pow(p.y, power);
return {x, y};
}
};
Point p1 = {2, 3};
p1 = p1 ^ 3;
//p1.x is 8 and p1.y is 27
cout << p1.x << "; " << p1.y;