//In Objective-C structs there are no static members
@interface Setting : NSObject
+ (int) mode;
+ (void) setMode: (int) value;
+(void) setNextMode;
@end
@implementation Setting
static int mode;
+ (int) mode {
return mode;
}
+ (void) setMode: (int) value {
mode = value;
}
+(void) setNextMode {
mode = (mode + 1) % 3;
}
@end
Setting.mode = 3;
[Setting setNextMode];
//Setting.mode is 1