using System;
var car = new SportCar();
car.StartEngine();
car.StopEngine();
interface ICar {
bool StartEngine();
void StopEngine();
}
class SportCar: ICar {
private bool _started;
public bool StartEngine() {
if (_started) {
return false;
}
Console.WriteLine("Engine started");
_started = true;
return true;
}
public void StopEngine() {
_started = false;
Console.WriteLine("Engine stopped");
}
}