uses System.SysUtils;
var
SomeEmptyString: string;
begin
//empty string literal
SomeEmptyString := '';
if SomeEmptyString = '' then
WriteLn('string is empty');
if Length(SomeEmptyString) = 0 then
WriteLn('length is 0');
//helper from System.SysUtils
if SomeEmptyString.IsEmpty then
WriteLn('helper agrees');
end.